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Changelog

What changed in Aurix Cloud, newest first. Engine releases are on GitHub.

2026-11-05 · Launch#

Aurix Cloud is open.

  • Plans: Free (launch offer — up to 200 concurrent participants, no card, until 2027-01-31), Indie, and Your infrastructure for running Aurix on your own servers. Managed Cloud nodes are not orderable at launch.
  • EU region (Falkenstein, Germany): shared cell with REST and WebSocket on eu-central.cell.aurix.run, QUIC / WebTransport media with WebRTC fallback, built-in TURN.
  • SDKs on engine 1.13.0: Unity, Unreal 5.3 – 5.8, Godot 4.3+, Web, native C ABI; server SDKs for Node, Python, Go and C#. Install paths and samples in the per-engine guides.
  • Console: live view and voice quality, players & sessions, moderation (bans, recordings, player data export and erasure), webhooks, usage and spending limit, autoscale, audit log, two-factor, API tokens.
  • Routing: several regions per project, POST /v1/projects/{id}/tokens and GET /v1/projects/{id}/discover place players on the nearest cell.
  • Live demo: rooms.aurix.run — a browser room on the shared EU cell.

2026-10 · private preview#

  • Organisations, members and roles, projects, SDK keys, usage metering, webhooks, audit log, two-factor and API tokens; the first EU cell online.